Each comes with its own abilities in combat, but what's more important is to stay aware of their relative health and experience levels. It works rather well, in part thanks to the additional complexity that comes via the provision of three different companies-support, mechanised and airborne-which are persistent throughout the campaign. Replayability is the aim here, with the emphasis firmly placed on multiple playthroughs creating new conflicts and problems.īy clicking 'enter', you agree to GameSpot's Taking a particular region can cause enemy reinforcements to populate an adjacent area, which in turn forces you to rethink your original strategy for something more reactive, lest those fresh dangers get out of hand. Win a skirmish in a region and it's under your control for the rest of the campaign, but the impact of dismantling German positions is felt elsewhere. Instead, Relic say the goal with Ardennes Assault is to provide players with a means to influence and change the events of that year.Īs such, the campaign is set across a map of Belgium split into different regions, each representing individual battles for you to fight and conquer. Its story is a reimagining of 1944's Battle of the Bulge-a conflict that saw the German army attempt to wrestle control of Belgium away from American forces-but it's not a historically accurate retelling of those events. Having found success with its previous Company of Heroes 2 standalone expansion, the multiplayer-only Western Front Armies, Relic is looking to repeat the trick with the exclusively single-player Ardennes Assault.
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